Example to play wav file using AudioSystem:
package javafx_audio;
import java.io.File;
import java.io.IOException;
import java.util.logging.Level;
import java.util.logging.Logger;
import javafx.application.Application;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.layout.StackPane;
import javafx.stage.Stage;
import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.Clip;
import javax.sound.sampled.LineUnavailableException;
import javax.sound.sampled.UnsupportedAudioFileException;
/**
*
* @web http://java-buddy.blogspot.com/
*/
public class JavaFX_Audio extends Application {
@Override
public void start(Stage primaryStage) {
Button btn = new Button();
btn.setText("Play 'Hello World'");
btn.setOnAction(new EventHandler<ActionEvent>() {
@Override
public void handle(ActionEvent event) {
System.out.println("Hello World!");
playSound();
}
});
StackPane root = new StackPane();
root.getChildren().add(btn);
Scene scene = new Scene(root, 300, 250);
primaryStage.setTitle("java-buddy");
primaryStage.setScene(scene);
primaryStage.show();
}
private void playSound(){
AudioInputStream audio = null;
try {
String clipPath = "/home/eric/tmp/HelloWorld.wav";
audio = AudioSystem.getAudioInputStream(new File(clipPath));
Clip clip = AudioSystem.getClip();
clip.open(audio);
clip.start();
} catch (UnsupportedAudioFileException ex) {
Logger.getLogger(JavaFX_Audio.class.getName()).log(Level.SEVERE, null, ex);
} catch (IOException ex) {
Logger.getLogger(JavaFX_Audio.class.getName()).log(Level.SEVERE, null, ex);
} catch (LineUnavailableException ex) {
Logger.getLogger(JavaFX_Audio.class.getName()).log(Level.SEVERE, null, ex);
} finally {
try {
audio.close();
} catch (IOException ex) {
Logger.getLogger(JavaFX_Audio.class.getName()).log(Level.SEVERE, null, ex);
}
}
}
public static void main(String[] args) {
launch(args);
}
}

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