Entirely example-based, JavaFX 8: Introduction by Example begins with the fundamentals of installing the software and creating a simple interface. From there, you'll move in progressive steps through the process of developing applications using JavaFX’s standard drawing primitives. You'll then explore images, animations, media, and web. This new edition incorporates the changes resulting from the switch to Java 8 SDK. It covers advanced topics such as custom controls, JavaFX 3D, gesture devices, and embedded systems. Best of all, the book is full of working code that you can adapt and extend to all your future projects.
- Entirely example-based
- Filled with fun and practical code examples
- Covers all that's new in Java 8 relating to JavaFX such as Lambda expressions and Streams
- Covers gesture devices, 3D display, embedded systems, and other advanced topics
What you’ll learn
- Install JavaFX 8 and configure your environment
- Work with touch-based interfaces such as in Windows 8
- Interpret gesture-based events the Leap Motion Controller and similar hardware
- Integrate JavaFX with embedded systems such as Arduino and Raspberry Pi
- Develop modern GUI implementations of business forms
- Work with shapes, color, text, and animation
- Add audio and video to your projects
- Create custom controls using SVG and Canvas
- Learn to style a user-interface via CSS
- Communicate bidirectionally using Java and Javascript with HTML5
Who this book is for
JavaFX 8: Introduction by Example is for Java developers who are interested in developing rich, client-side applications to run on PCs, phones, tablets, Arduino controllers, the Raspberry Pi, and more. Whether enterprise developer or hobbyist, anyone wanting to develop a polished user-interface from Java will find much to like in this book.
Table of Contents
1. Getting started
2. JavaFX Fundamentals
3. Java 8 Lambda Expressions
4. Layout & UI Controls
5. Graphics with JavaFX
6. Custom Controls
7. Media with JavaFX
8. JavaFX on the Web
9. JavaFX 3D
10. JavaFX and Arduino
11. JavaFX on the Raspberry Pi
12. Gesture-based Interfaces
13. Appendix A. References
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