This example set the application run in full screen.
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| JavaFX application run in full screen |
package javafx_screen;
import javafx.application.Application;
import javafx.geometry.Rectangle2D;
import javafx.scene.Scene;
import javafx.scene.control.Label;
import javafx.scene.layout.StackPane;
import javafx.stage.Screen;
import javafx.stage.Stage;
/**
*
* @web http://java-buddy.blogspot.com/
*/
public class JavaFX_Screen extends Application {
@Override
public void start(Stage primaryStage) {
Rectangle2D visualBounds = Screen.getPrimary().getVisualBounds();
Label label = new Label();
label.setText(
visualBounds.getWidth() + " x " + visualBounds.getHeight());
StackPane root = new StackPane();
root.getChildren().add(label);
Scene scene = new Scene(root,
visualBounds.getWidth(), visualBounds.getHeight());
primaryStage.setTitle("java-buddy.blogspot.com");
primaryStage.setScene(scene);
primaryStage.show();
}
public static void main(String[] args) {
launch(args);
}
}

Thanks for posting this! It makes my life so much easier. Was thinking about Java AWT Toolkit, but when working with JavaFx, this is just so dead easy. Much obliged. :)
ReplyDeleteHelped me in 2016
ReplyDeleteIt worked differently on the past, now it ignore fixed task-bars or panes from system, if you need a hardware scope information, the true resolution of your monitor, you can use GraphicsEnvironment to get your GraphicDevice list and so on get its configurations.
ReplyDelete